How to read occurence from 3GL ?
Author: email@example.com (palm.kevin)
I desperately am looking for a way to read all fields of an occurrence painted in my entity.
Basically I would like to have a "getlistitems/occ" but in my 3GL code... (C)
In the Uniface documentation I found the method ugget but it seems that this method only works on database fields... (This is not mentionned in the documentation but I discovered this behavior)
Does anybody know how to achieve the wanted behavior: Read from C all painted fields of an occurrence independently if the field is a database or non-database-field (regardless if DB- or dummy-entity)